Weclome to the Digital Workshops of the World: A Royal Society Research Project led by Dr. Leon Gurevitch to analyze the geographic and industrial migration paths of digital image industry skills. Specifically this projects seeks to understand the migrations of digital image professionals both to and from New Zealand to ask why talent migrates to […]
Digital Image industries exist all over the world. From Europe, the Americas and Australiasia through to emerging Industrial and IT powerhouses like China and India, Visual Effects (VFX) production houses and games companies constitute a large and growing global environment of industrial innovation. For some visual effects professionals this offers a large and vibrant jobs […]
Previous study of media has often focused upon the ‘political economy’ of industries: the nature of production, economics, laws, customs and government regulations that structure them. Digital Workshops of the World takes these factors into account but uses the data gathered to apply an ‘actor network analysis’ of the way in which emergent digital image […]
Across the digital visual effects and games industries there are a wide range of workshops, from those that focus exclusively on Hollywood special effects to those that specialise on television advertising, internet advertising, video billboard advertising in city metros, to others that produce games or just in-game cut scenes. Digital Workshops of the World focuses […]
Besides gathering data on the movement of digital image industry professionals, the Digital Workshops of the World is creating data-visualisations of the migration paths of participants in the study. This should show not only which industrial and geographic pathways are taken by VFX professionals, but whether different roles and skill sets are more conducive to […]
Key to Digital Workshops of the World is an understanding of what the influx of a highly skilled digital workforce has meant for New Zealand’s national cultural economy and, in turn, what the existence of such an industry in New Zealand has meant for its place in the global economy.
With data gathered from participant surveys and IMBD database Digital Workshops of the World plans to create a Google Earth visualisation of migration pathways according to VFX industry skills: do pre-visualisation artists travel more than compositors or less? Do coders move from one industry to the next more or less often than animators?
All digital image industries have a product pipeline. The end product and the means by which the company chooses to get there, shapes the pipeline. This study will ask if VFX industry pipelines and Games industry pipelines are as different from each other within industry as they are across industries. Equally, it will ask if […]
This research is supported by a Royal Society of New Zealand Marsden Faststart Research Grant totaling $345,000. The project is currently taking place at Victoria University of Wellington’s School of Design in Wellington, New Zealand.